02 / Engineering & visualisation
Make the design inspectable.
Stakeholder corrections shape the facility, energy architecture, digital twins and engineering questions.
05 / A visible stakeholder feedback loop
Smart-factory planning & revisions
Starting with a stakeholder layout, we developed an enhanced factory-planning interpretation and revised it following FUNA's corrections. The work considered how goods, people, quality checks, waste and service functions would move through the proposed facility.
Recorded stage: Iterative planning concepts; scale and layout questions remain.
Work, evidence & next steps for Smart-factory planning & revisions
Our contribution
- Added receiving, quality-control, quarantine, stores, work-in-progress and rework considerations.
- Explored training, staff facilities, utilities, spares and monitoring functions.
- Revised the footprint, toilet arrangement and adjacent receiving and dispatch bays in response to the brief.
Next evidence needed
Resolve the remaining receiving-area ambiguity and verify the plan before detailed engineering or construction.
06 / Bringing hardware requirements together
4IR Micro-Grid Node
FUNA's specification, sketch and concept visuals became the basis for an evolving node design connecting energy, lighting, sensing, communications and local computing. Weight and cost objections materially changed the direction, demonstrating why stakeholder constraints must survive into the engineering model.
Recorded stage: Active co-design and digital engineering; no fabrication claim.
Work, evidence & next steps for 4IR Micro-Grid Node
Our contribution
- Translated the supplied brief into inspectable system relationships and design questions.
- Reworked an earlier, heavier concept towards the requested low-power direction.
- Distinguished continuous essential functions from intermittent workloads and future options.
Next evidence needed
Confirm candidate hardware, mounting evidence, environmental limits and a bounded physical prototype programme.
07 / From visual inspection towards engineering evidence
Hardware twins & CAD progression
Successive browser twins preserve the design's evolution rather than overwriting earlier assumptions. Selectable parts and inspection views help people examine the concept. The CAD work adds a separate discipline: geometry must express supported design intent rather than turning a convincing picture into an engineering fact.
Recorded stage: Inspectable digital artefacts; physical correlation and sign-off remain open.
Work, evidence & next steps for Hardware twins & CAD progression
Our contribution
- Produced versioned twins with orbit, touch, cutaway, exploded and flow views.
- Developed a deterministic parametric-CAD path with geometry checks and engineering exports.
- Retained unresolved structural inputs and withheld full project validation.
Next evidence needed
Bind geometry to verified materials, dimensions, mounting conditions and independently reviewed structural evidence.
08 / Make the assumptions visible
Power architecture & energy modelling
We modelled how generation, storage, lighting and computing demand could fit together. The design evolved towards protected energy domains and selective high-power operation, with autonomy treated as a calculation to test rather than a promise to publish as measured performance.
Recorded stage: Calculated concept models; whole-node power and autonomy unmeasured.
Work, evidence & next steps for Power architecture & energy modelling
Our contribution
- Compared daily demand, available solar energy, usable storage and reserve assumptions.
- Examined duty cycles, conversion losses, power sharing and on-demand workloads.
- Kept safety protections and deterministic electrical control outside learned-model authority.
Next evidence needed
Measure representative rails and workloads, then test solar variability, battery condition, thermal pressure and recovery.
09 / Different surfaces for different jobs
3D worlds, interiors & command interfaces
The programme includes 3D worlds, interiors, Subterra, visualisations and cinematic work. A later architecture refinement separates an accessible browser command surface from deeper Godot simulation and training, while preserving useful existing environments and assets.
Recorded stage: Existing visual work plus an adopted dual-surface architecture direction.
Work, evidence & next steps for 3D worlds, interiors & command interfaces
Our contribution
- Used spatial and cinematic representations to communicate systems and proposed environments.
- Retained Godot work for movement, interactive equipment and scenario rehearsal.
- Defined a browser-first command-interface direction sharing canonical asset and event identities.
Next evidence needed
Prove device performance, data binding, revision parity and the separation of simulated state from real operations.